3D environment / props artist
Props / Hardsurface
Model, Texture, PBR Shader, UE4, PS4
textures
Model, Texture, PBR Shader, UE4, PS4
textures
Model, Texture, PBR Shader, UE4, PS4
texture set1 (unique)
texture set2 (tile)
Model, Texture, PBR Shader, UE4, PS4
Model, Texture, PBR Shader, UE4, PS4
zbrush sculpt (sheath only)
textures
Model, Texture, PBR Shader, UE4, PS4
textures
Model, Texture, PBR Shader, UE4, PS4
textures
Model, Texture, PBR Shader, UE4, PS4
Model, Texture, PBR Shader, UE4, PS4
Model, Texture, PBR Shader, UE4, PS4
Created with 3 sets of LOD
Hard-surface game asset. Poly budget under 1200 tris using 512 x128 maps for color, normal and spec map.
2 sets of 1024 x 1024 maps for color, normal, and spec maps.
Created textures and Lighting Terraformer for Resistance 3 cinematic.
Created textures and Lighting Terraformer for Resistance 3 cinematic.
Created textures and Lighting Terraformer for Resistance 3 cinematic.